Rich Moore Quotes

Rich Moore Quotes.

I remember the N64 coming out. That was a beautiful day

I remember the N64 coming out. That was a beautiful day.
Rich Moore
I like giving the audience a lot of stuff to look at, and rewards for repeated viewings and paying attention.
Rich Moore
‘The Critic’ was so absurd, and I loved that. I loved working with Jon Lovitz, I think he’s got a great, great voice for animation.
Rich Moore
Being able to make a comedy at Disney was really appealing.
Rich Moore
It was never someplace that I said, ‘In my career, I must work at Disney.’
Rich Moore
I never saw a Laurel & Hardy movie in a theater when they first ran, when I was a kid. But as a child, I knew who they were, and knew the culture of it, what they meant.
Rich Moore
What we’ve done now sits with those films that inspired me as a kid, and I hope there is a kid like myself today who is watching ‘Wreck-It Ralph,’ and he or she is inspired the way I was inspired when I was 5 years old, and now they’ll pursue this crazy dream.
Rich Moore
We try lots of stuff. We throw it against the wall, and the stuff that sticks stays in the movie.
Rich Moore
I’m really excited that the studio is trying, because when I began my career in the early ’90s, late ’80s, Disney was not something – though I respected it and liked what they were doing in those years – it’s not like I thought I wanted to be a part of that studio right now.
Rich Moore
I love that fans feel comfortable enough to send us their artwork.
Rich Moore
The best games came from great characters.
Rich Moore
Disney is a place that I’ve always rooted for, and I think the audience does also because we have a deep, deep love for what that means.
Rich Moore
Rather than just making a movie about video games, I wanted to start with the character and what the character was going through.
Rich Moore
I fell in love with this idea of an old school game character, like Donkey Kong, who looks like a very simple guy but is really wrestling with this very profound struggle: ‘What’s the meaning of life? What if I don’t like this job I’ve been programmed to do?’
Rich Moore
Judy Hopps truly believes in something. We’re not just giving her the run of the story, where we give her everything. Through her actions, she has to prove what she believes in. Personally speaking, I think that’s cool.
Rich Moore
It seemed like, when I was a teenager, there was a video game everywhere: they were in 7-Elevens, movie theatres, pizza shops; they were everywhere.
Rich Moore
The hallmark of a good comedy is that it can make you laugh, but it can also take you to the point where you’re in love with these characters, and you want to see them be happy, and you want to feel that emotion for them.
Rich Moore
To me, I love being able to see some of John C. Reilly’s face in Ralph, and some of Sarah Silverman in Vanellope. That there are hints of them there. In the broad strokes, they are there.
Rich Moore
Arcade-game characters have no free will. They’re programmed to do one thing day in and day out – they don’t have a choice in the matter.
Rich Moore
As an artist, it feels good that we’ve created something that is connecting with the audience, which is what we always strive to do.
Rich Moore
I’m part of that original generation that came up playing video games, that pumped a lot of our allowance into video games. We financed the rise of video games. I started playing them in the Straw Hat Pizza Palace at the Carriage Square Mall in Oxnard, CA.
Rich Moore
I loved ‘The Secret of NIMH.’ When that came out, it felt like, ‘Wow, this is something really, really new.’ It looked like a Disney film, but it felt very cutting edge to me. To a twelve-year-old kid, it seemed very inspiring.
Rich Moore
For artists, we’re always looking for approval. We’re putting our artwork out there and saying, ‘What do you think?’
Rich Moore
A good movie makes the audience feel like they’ve journeyed with the characters.
Rich Moore
There was a moment with ‘Zootopia’ where we said, ‘This is the experiment: let’s try Judy in the role of the protagonist. Let her character introduce us to the city and this world.’ And suddenly, all that struggling and trying to make traction into this story was done.
Rich Moore
This new generation of animators was trained in CG. They know all the fundamentals of any 2D animator, but a lot of them learned on these CG rigs. You give them a good rig, and they can make that thing sing.
Rich Moore
I went to Cal Arts. I went to art school.
Rich Moore
I spent a lot of money and time at pizza places. Golf and Stuff in Ventura, right off the 101, was my hangout. Skating Plus, right behind it, always had a good selection of games. That was the place to be when you were from Oxnard back in the ’80s.
Rich Moore
I love the idea of a very simple 8-bit video game character struggling with the complex question: ‘isn’t there more to life than the role I’ve been assigned?’
Rich Moore